Goofy's Hysterical History Tour
Dec. 29th, 2020 05:28 pm80 days until the vernal equinox
Uh, I found that song I was talking about. It's called Tailwhip and it's by Men I Trust. They're from Quebec City so I was on to something about them being not only from a French-speaking part of the world, but the Francophone equivalent of Kerry.

Goofy's Hysterical History Tour (Genesis, or Mega Drive if you're not in the US)

I played it on Not So Simple, AKA normal. On Simple, the enemies take less hits and you start with more health, but half of the levels early on are removed. On "Pretty Darn Hard!" the enemies take more hits and you start with less health, but some of the levels are removed.

I'm going to gif all of these and I can get away with it because most of the animation is just them flapping their jaws.

You can aptly describe this game as Bionic Commando without the good. You have the extend-o-arm and you use it to attack enemies and to grapple on to things. And there's a lot of grappling.

Hey, it's one of those mushrooms from Fantasia.

The prehistoric exhibit just seems to condense everything from the Cambrian to the Pleistocene into one exhibit.


You can summon birds to carry off your enemies.

NOT THE BEES!

You'll run into Caveman Pete throughout the level.

This is the edge of the level. You can't jump on to the rightmost leaf.

If you can't tell, he has a lightbulb for an abdomen.

The final battle with Caveman Pete is on one of those unicycles. He'll chuck eggs at you and you just dodge them and then jump on his head. Or just use the grabber and phase through his invincibility frames.

The manual seems to indicate that the stages go prehistoric -> medieval -> colonial -> wild west. Which would make sense, but the actual game really does go prehistoric -> wild west -> colonial -> medieval. This isn't a bug that sent me here.

Despite what the manual says, weasels are not rodents, they are carnivorans.

There's a lot of platforming.
Donald, who is riding Pete's stagecoach for some reason, gives you an extra life.


Gunslinger Pete jumps around and shoots corks at you. You can stop him from shooting if you jump on him or use your grabby arm on him.


The magnificent lakes and mountains of colonial Massachusetts. Must be in the same colonial America that Pocahontas is set in.

In real life, the largest body of water in Massachusetts is an artificial lake constructed in the 1930s. The largest natural lake is near New Bedford, which is not known for its mountains.

If you look carefully, and it’s more noticeable when the game is in action, you can see the lake background through the windows.

Check out the Pete weathervane.

That looks like Iago. I’d be lying if I said that macaws were indigenous to the United States, unless I’m including Puerto Rico, but that was part of Spain until the 20th century.

Oh, I get it, it’s a pirate ship. Which means this is also a coastal town. On the east coast. With mountains.
When you start this level, you have to go left instead. You can make a leap of faith to the right but you'll only end up dying or repeating the stage.

Collecting fifty balloons, and, why, yes, I only first pulled it off in the ship level, gives you an extra life. He sounds like he’s yowling in pain.



They got kind of lazy with the backgrounds here.

Wait a second, these are just frogs with new sprites! They even make the ribbit sound. Even though the only frogs that ribbit are in southern California.

It would be nice if we at least got more diversity of time periods. Obviously there are constraints on being able to go to the future but there could be ancient Egypt or ancient Rome themed levels. This game isn't Japanese but even then, it could have feudal Japan. After all, Where's Waldo went to feudal Japan.

Right before you get to Minnie, there’s a long segment in which you jump on the boulders.

The final boss is Sir Pete and like every other boss, he takes at least a hundred hits to kill.

My verdict: If you want grappling mechanics, play Bionic Commando or Ristar instead. If you want time travel, play Chrono Trigger. If you're still interested in this, watch a tool-assisted speedrun.
burning question: did this game really need to be so long? A lot of the game is just grappling on to tiny platforms.
Uh, I found that song I was talking about. It's called Tailwhip and it's by Men I Trust. They're from Quebec City so I was on to something about them being not only from a French-speaking part of the world, but the Francophone equivalent of Kerry.

Goofy's Hysterical History Tour (Genesis, or Mega Drive if you're not in the US)

I played it on Not So Simple, AKA normal. On Simple, the enemies take less hits and you start with more health, but half of the levels early on are removed. On "Pretty Darn Hard!" the enemies take more hits and you start with less health, but some of the levels are removed.

I'm going to gif all of these and I can get away with it because most of the animation is just them flapping their jaws.

You can aptly describe this game as Bionic Commando without the good. You have the extend-o-arm and you use it to attack enemies and to grapple on to things. And there's a lot of grappling.

Hey, it's one of those mushrooms from Fantasia.

The prehistoric exhibit just seems to condense everything from the Cambrian to the Pleistocene into one exhibit.


You can summon birds to carry off your enemies.

NOT THE BEES!

You'll run into Caveman Pete throughout the level.

This is the edge of the level. You can't jump on to the rightmost leaf.

If you can't tell, he has a lightbulb for an abdomen.

The final battle with Caveman Pete is on one of those unicycles. He'll chuck eggs at you and you just dodge them and then jump on his head. Or just use the grabber and phase through his invincibility frames.

The manual seems to indicate that the stages go prehistoric -> medieval -> colonial -> wild west. Which would make sense, but the actual game really does go prehistoric -> wild west -> colonial -> medieval. This isn't a bug that sent me here.

Despite what the manual says, weasels are not rodents, they are carnivorans.

There's a lot of platforming.
Donald, who is riding Pete's stagecoach for some reason, gives you an extra life.


Gunslinger Pete jumps around and shoots corks at you. You can stop him from shooting if you jump on him or use your grabby arm on him.


The magnificent lakes and mountains of colonial Massachusetts. Must be in the same colonial America that Pocahontas is set in.

In real life, the largest body of water in Massachusetts is an artificial lake constructed in the 1930s. The largest natural lake is near New Bedford, which is not known for its mountains.

If you look carefully, and it’s more noticeable when the game is in action, you can see the lake background through the windows.

Check out the Pete weathervane.

That looks like Iago. I’d be lying if I said that macaws were indigenous to the United States, unless I’m including Puerto Rico, but that was part of Spain until the 20th century.

Oh, I get it, it’s a pirate ship. Which means this is also a coastal town. On the east coast. With mountains.
When you start this level, you have to go left instead. You can make a leap of faith to the right but you'll only end up dying or repeating the stage.

Collecting fifty balloons, and, why, yes, I only first pulled it off in the ship level, gives you an extra life. He sounds like he’s yowling in pain.



They got kind of lazy with the backgrounds here.

Wait a second, these are just frogs with new sprites! They even make the ribbit sound. Even though the only frogs that ribbit are in southern California.

It would be nice if we at least got more diversity of time periods. Obviously there are constraints on being able to go to the future but there could be ancient Egypt or ancient Rome themed levels. This game isn't Japanese but even then, it could have feudal Japan. After all, Where's Waldo went to feudal Japan.

Right before you get to Minnie, there’s a long segment in which you jump on the boulders.

The final boss is Sir Pete and like every other boss, he takes at least a hundred hits to kill.

My verdict: If you want grappling mechanics, play Bionic Commando or Ristar instead. If you want time travel, play Chrono Trigger. If you're still interested in this, watch a tool-assisted speedrun.
burning question: did this game really need to be so long? A lot of the game is just grappling on to tiny platforms.