Power Punch II
Jan. 2nd, 2024 05:09 pm77 days until the vernal equinox


There is no Power Punch I. Some people say it’s a sequel to Mike Tyson’s Punch Out!! and it’s not that either. It has nothing to do with Punch Out!! It’s just a boxing game. Made by some Australian team (don’t worry, Australia, you’ve more than redeemed yourself for this with Escape Velocity Nova).

But they’re in space.

This game is set in the far flung future of 2006.

Power Punch II was supposed to star Mike Tyson in Mike Tyson’s Intergalactic Power Punch. At the time this game was made, he was the most famous boxer, and probably still is, but right now he’s famous for biting part of Evander Holyfield’s ear off in the ring (this was in 1997 and was referenced in Fallout 2) and at the time this game was made, was in prison. So they (along with the creators of Punch-Out!! wisely decided to file off some serial numbers.


With Space Don King and his slightly modified Troll hair.

And that grinning blue guy. Whoever he’s supposed to be.

Behold, space.

I’m afraid I’ve got some bad news, boys. You’re in space.

His record was 32-1 in the pre-release version with Mike Tyson as a reference to that time he was defeated by Little Mac.

On the contrary. There is every reason for them to be in space.

You get bonuses to your stats by doing the training match. Unfortunately, it’s counterintuitive. B punches with your left fist and A punches with your right fist. Makes sense, right? At least, it makes sense when you’re using an actual NES controller or when you map your buttons properly. Not from this perspective it doesn’t.

Here’s a tip. Red glove, press A. Pink glove, press B. Up or down depending on where the robot is holding his hand.

Every five times you hit the hand, you do a special punch, knock the Rock ‘em Sock ‘em Robot’s head off, and get a small boost. If you skip the training, you get a small boost to your stats. If you fail completely at training, you don’t get any bonus. And when you have no bonus, the actual fights take for-fucking-ever.

The heart represents stoutness, the boots represent nimbleness, and the fist represents attack power. Not sagacity.

The judges look like Don King, Robin Givens, and Cus d’Amato. And maybe the Rock ‘em Sock ‘em Robot from the training ship.

You only get one chance.

The guide on Gamefaqs is like “ Borg will throw a fast jab followed by a swinging book and then his back will be turned towards Tyler and as soon as he turns back to a vertical position, hit him with a left or right body hook and he will throw one or two swinging punches so block them and he’ll repeat his opening fast jab and swinging punch and then blip blorp plobba dop dobba beep borp check out my beard.”

You can win by decision but you need to knock your opponent down multiple times and you probably shouldn’t get knocked down more than once. The judges are definitely biased against you.

You get this screen every time you win a match.

He was called Nodden Winker in the prototype. In the portrait, he looks kind of like Ozzy Osbourne. And Niflheim is spelt wrong.

But now he’s a Klingon with duck feet. I don't know if the other guys are referencing other science fiction pop culture or what.

Splat.

Alpha Bonehead was called Limey Bonehead.

If you lose a match, you fight a rematch aagainst the previous guy.
Losing the first match is a game over.


It’s only three matches. If you want to start the next league with even better stats, use FLFMBDTLGJGNNB



He looks far less intimidating and far more derpy when you actually fight him.

This game is more tolerable when you realize that you shouldn’t be focusing on finesse and getting those power punches. Maybe if you’re playing without the assistance of save states, you want them. Getting them takes a series of moves that’s different in each match and they don’t carry on in the next round except in the final match.

In the prototype, Lex Lumpblocker learned his trade as a bouncer.

Lumpblocker hits really hard.
sometimes Lex will walk back to do some air guitar.


Grathnox 4 makes really annoying noises throughout.

He’s weak to low blows, although I’m finding uppercutting to be more effective.


Erec is another Klingon. He’s just like his brother. Just keep moving.

Again, use LCKFJFSLRDTHSN if you want to be fully upgraded. Note that it looks pretty similar to the password I got. If you have no life, you could try to crack the password system. If you want my opinion, it’s wasted effort.

Pugly Positronic was called Pugly Handstand instead. I can see why they changed it.

Sometimes it’s best to not use any strategy at all and just mash the buttons. Just follow this guy at all times.

Because he walks around on his hands, he’s really easy to knock down.

The prototype calls him the most sophisticated model of the Cyborg Men.

I think maybe he becomes more defensive.

In the prototype, instead of a rematch with Grathnox 4, we got a fight against Abrahm Charger, who was pretty much the same thing with a palette swap.


He might have a few new moves up his sleeve or in his armpit but I wouldn’t know because I defeated him way too quickly. I can’t remember if I wrote that about Lumpblocker or Borg. But really, it's the same thing. Borg is wearing sleeves so maybe I meant him.
The prototype, instead of a rematch with this guy, introduces Leo Leftjab.

Full stats. If you want to fight the final match with zero stats, like, I don’t know why you'd ever want do do this but maybe you're looking for a challenge after playing every other video game in existence, maybe there’s a Nintendo Power contest or something, put in HGFRGTDBGSFGSS.


I'm afraid I've got some bad news, boys.

This is the only match you have to use strategy in because even at full stats, you can barely damage him with your regular punches. You may or may not get power punches throughout the first round. In the second round, he’ll do a thing and set up a situation where you might be able to earn a power punch.

In round three, when you have four power punches, he’ll do a spin attack and you hit him four times or maybe three times and finish him off with an uppercut or something.

Oh, yeah, and to use the power punch, press “select.” That’s cool. The manual forgets to tell you that.

He’ll raise the white flag of surrender and you’ve won. And good riddance.

At least it's short.

It’s not as good as Punch-Out. In fact, it sucks. Not quite as bad as Ren & Stimpy: Time Warp or Batman Forever, but it still sucks.

But it’s in space.
burning question: But it’s in space?


There is no Power Punch I. Some people say it’s a sequel to Mike Tyson’s Punch Out!! and it’s not that either. It has nothing to do with Punch Out!! It’s just a boxing game. Made by some Australian team (don’t worry, Australia, you’ve more than redeemed yourself for this with Escape Velocity Nova).

But they’re in space.

This game is set in the far flung future of 2006.

Power Punch II was supposed to star Mike Tyson in Mike Tyson’s Intergalactic Power Punch. At the time this game was made, he was the most famous boxer, and probably still is, but right now he’s famous for biting part of Evander Holyfield’s ear off in the ring (this was in 1997 and was referenced in Fallout 2) and at the time this game was made, was in prison. So they (along with the creators of Punch-Out!! wisely decided to file off some serial numbers.


With Space Don King and his slightly modified Troll hair.

And that grinning blue guy. Whoever he’s supposed to be.

Behold, space.

I’m afraid I’ve got some bad news, boys. You’re in space.

His record was 32-1 in the pre-release version with Mike Tyson as a reference to that time he was defeated by Little Mac.

On the contrary. There is every reason for them to be in space.

You get bonuses to your stats by doing the training match. Unfortunately, it’s counterintuitive. B punches with your left fist and A punches with your right fist. Makes sense, right? At least, it makes sense when you’re using an actual NES controller or when you map your buttons properly. Not from this perspective it doesn’t.

Here’s a tip. Red glove, press A. Pink glove, press B. Up or down depending on where the robot is holding his hand.

Every five times you hit the hand, you do a special punch, knock the Rock ‘em Sock ‘em Robot’s head off, and get a small boost. If you skip the training, you get a small boost to your stats. If you fail completely at training, you don’t get any bonus. And when you have no bonus, the actual fights take for-fucking-ever.

The heart represents stoutness, the boots represent nimbleness, and the fist represents attack power. Not sagacity.

The judges look like Don King, Robin Givens, and Cus d’Amato. And maybe the Rock ‘em Sock ‘em Robot from the training ship.

You only get one chance.

The guide on Gamefaqs is like “ Borg will throw a fast jab followed by a swinging book and then his back will be turned towards Tyler and as soon as he turns back to a vertical position, hit him with a left or right body hook and he will throw one or two swinging punches so block them and he’ll repeat his opening fast jab and swinging punch and then blip blorp plobba dop dobba beep borp check out my beard.”

You can win by decision but you need to knock your opponent down multiple times and you probably shouldn’t get knocked down more than once. The judges are definitely biased against you.

You get this screen every time you win a match.

He was called Nodden Winker in the prototype. In the portrait, he looks kind of like Ozzy Osbourne. And Niflheim is spelt wrong.

But now he’s a Klingon with duck feet. I don't know if the other guys are referencing other science fiction pop culture or what.

Splat.

Alpha Bonehead was called Limey Bonehead.

If you lose a match, you fight a rematch aagainst the previous guy.
Losing the first match is a game over.


It’s only three matches. If you want to start the next league with even better stats, use FLFMBDTLGJGNNB



He looks far less intimidating and far more derpy when you actually fight him.

This game is more tolerable when you realize that you shouldn’t be focusing on finesse and getting those power punches. Maybe if you’re playing without the assistance of save states, you want them. Getting them takes a series of moves that’s different in each match and they don’t carry on in the next round except in the final match.

In the prototype, Lex Lumpblocker learned his trade as a bouncer.

Lumpblocker hits really hard.
sometimes Lex will walk back to do some air guitar.


Grathnox 4 makes really annoying noises throughout.

He’s weak to low blows, although I’m finding uppercutting to be more effective.


Erec is another Klingon. He’s just like his brother. Just keep moving.

Again, use LCKFJFSLRDTHSN if you want to be fully upgraded. Note that it looks pretty similar to the password I got. If you have no life, you could try to crack the password system. If you want my opinion, it’s wasted effort.

Pugly Positronic was called Pugly Handstand instead. I can see why they changed it.

Sometimes it’s best to not use any strategy at all and just mash the buttons. Just follow this guy at all times.

Because he walks around on his hands, he’s really easy to knock down.

The prototype calls him the most sophisticated model of the Cyborg Men.

I think maybe he becomes more defensive.

In the prototype, instead of a rematch with Grathnox 4, we got a fight against Abrahm Charger, who was pretty much the same thing with a palette swap.


He might have a few new moves up his sleeve or in his armpit but I wouldn’t know because I defeated him way too quickly. I can’t remember if I wrote that about Lumpblocker or Borg. But really, it's the same thing. Borg is wearing sleeves so maybe I meant him.
The prototype, instead of a rematch with this guy, introduces Leo Leftjab.

Full stats. If you want to fight the final match with zero stats, like, I don’t know why you'd ever want do do this but maybe you're looking for a challenge after playing every other video game in existence, maybe there’s a Nintendo Power contest or something, put in HGFRGTDBGSFGSS.


I'm afraid I've got some bad news, boys.

This is the only match you have to use strategy in because even at full stats, you can barely damage him with your regular punches. You may or may not get power punches throughout the first round. In the second round, he’ll do a thing and set up a situation where you might be able to earn a power punch.

In round three, when you have four power punches, he’ll do a spin attack and you hit him four times or maybe three times and finish him off with an uppercut or something.

Oh, yeah, and to use the power punch, press “select.” That’s cool. The manual forgets to tell you that.

He’ll raise the white flag of surrender and you’ve won. And good riddance.

At least it's short.

It’s not as good as Punch-Out. In fact, it sucks. Not quite as bad as Ren & Stimpy: Time Warp or Batman Forever, but it still sucks.

But it’s in space.
burning question: But it’s in space?